Problema com SetTimerEx e ApplyAnimation - akakecendo -  30/03/2021
 
 
Boa noite! 
 
Estou com um problema na ApplyAnimation, sempre que uso ela junto a um settimer, o comando parece ignorar a anim e pular para a próxima callback, somente na rota 2 e assim em diante que a anim funciona... um exemplo abaixo. 
 
if(Rotas[playerid] == 1 && CheckP[playerid] == 10 && !IsPlayerInAnyVehicle(playerid)) 
            { 
                DisablePlayerCheckpoint(playerid); 
                ApplyAnimation(playerid, "BOMBER", "BOM_PLANT", 4.1, 0, 1, 1, 0, 0, 1); 
                SetTimerEx("armando", 2000, false, "i", playerid); 
            } 
 
 
Se puderem me ajudar, agradeço! 
obs: Estou iniciando nos scripts...
 
 
 
RE: Problema com SetTimerEx e ApplyAnimation - DMOURA -  31/03/2021
 
 
Coloque isso 
Código: // topo do gm  
new gPlayerAnimLibsPreloaded[MAX_PLAYERS]; 
// OnPlayerSpawn 
if(!gPlayerAnimLibsPreloaded[playerid]) 
    { 
        PreloadAnimLib(playerid,"AIRPORT"); 
        PreloadAnimLib(playerid,"Attractors"); 
        PreloadAnimLib(playerid,"BAR"); 
        PreloadAnimLib(playerid,"BASEBALL"); 
        PreloadAnimLib(playerid,"BD_FIRE"); 
        PreloadAnimLib(playerid,"benchpress"); 
        PreloadAnimLib(playerid,"BF_injection"); 
        PreloadAnimLib(playerid,"BIKED"); 
        PreloadAnimLib(playerid,"BIKEH"); 
        PreloadAnimLib(playerid,"BIKELEAP"); 
        PreloadAnimLib(playerid,"BIKES"); 
        PreloadAnimLib(playerid,"BIKEV"); 
        PreloadAnimLib(playerid,"BIKE_DBZ"); 
        PreloadAnimLib(playerid,"BMX"); 
        PreloadAnimLib(playerid,"BOX"); 
        PreloadAnimLib(playerid,"BSKTBALL"); 
        PreloadAnimLib(playerid,"BUDDY"); 
        PreloadAnimLib(playerid,"BUS"); 
        PreloadAnimLib(playerid,"CAMERA"); 
        PreloadAnimLib(playerid,"CAR"); 
        PreloadAnimLib(playerid,"CAR_CHAT"); 
        PreloadAnimLib(playerid,"CASINO"); 
        PreloadAnimLib(playerid,"CHAINSAW"); 
        PreloadAnimLib(playerid,"CHOPPA"); 
        PreloadAnimLib(playerid,"CLOTHES"); 
        PreloadAnimLib(playerid,"COACH"); 
        PreloadAnimLib(playerid,"COLT45"); 
        PreloadAnimLib(playerid,"COP_DVBYZ"); 
        PreloadAnimLib(playerid,"CRIB"); 
        PreloadAnimLib(playerid,"DAM_JUMP"); 
        PreloadAnimLib(playerid,"DANCING"); 
        PreloadAnimLib(playerid,"DILDO"); 
        PreloadAnimLib(playerid,"DODGE"); 
        PreloadAnimLib(playerid,"DOZER"); 
        PreloadAnimLib(playerid,"DRIVEBYS"); 
        PreloadAnimLib(playerid,"FAT"); 
        PreloadAnimLib(playerid,"FIGHT_B"); 
        PreloadAnimLib(playerid,"FIGHT_C"); 
        PreloadAnimLib(playerid,"FIGHT_D"); 
        PreloadAnimLib(playerid,"FIGHT_E"); 
        PreloadAnimLib(playerid,"FINALE"); 
        PreloadAnimLib(playerid,"FINALE2"); 
        PreloadAnimLib(playerid,"Flowers"); 
        PreloadAnimLib(playerid,"FOOD"); 
        PreloadAnimLib(playerid,"Freeweights"); 
        PreloadAnimLib(playerid,"GANGS"); 
        PreloadAnimLib(playerid,"GHANDS"); 
        PreloadAnimLib(playerid,"GHETTO_DB"); 
        PreloadAnimLib(playerid,"goggles"); 
        PreloadAnimLib(playerid,"GRAFFITI"); 
        PreloadAnimLib(playerid,"GRAVEYARD"); 
        PreloadAnimLib(playerid,"GRENADE"); 
        PreloadAnimLib(playerid,"GYMNASIUM"); 
        PreloadAnimLib(playerid,"HAIRCUTS"); 
        PreloadAnimLib(playerid,"HEIST9"); 
        PreloadAnimLib(playerid,"INT_HOUSE"); 
        PreloadAnimLib(playerid,"INT_OFFICE"); 
        PreloadAnimLib(playerid,"INT_SHOP"); 
        PreloadAnimLib(playerid,"JST_BUISNESS"); 
        PreloadAnimLib(playerid,"KART"); 
        PreloadAnimLib(playerid,"KISSING"); 
        PreloadAnimLib(playerid,"KNIFE"); 
        PreloadAnimLib(playerid,"LAPDAN1"); 
        PreloadAnimLib(playerid,"LAPDAN2"); 
        PreloadAnimLib(playerid,"LAPDAN3"); 
        PreloadAnimLib(playerid,"LOWRIDER"); 
        PreloadAnimLib(playerid,"MD_CHASE"); 
        PreloadAnimLib(playerid,"MEDIC"); 
        PreloadAnimLib(playerid,"MD_END"); 
        PreloadAnimLib(playerid,"MISC"); 
        PreloadAnimLib(playerid,"MTB"); 
        PreloadAnimLib(playerid,"MUSCULAR"); 
        PreloadAnimLib(playerid,"NEVADA"); 
        PreloadAnimLib(playerid,"ON_LOOKERS"); 
        PreloadAnimLib(playerid,"OTB"); 
        PreloadAnimLib(playerid,"PARACHUTE"); 
        PreloadAnimLib(playerid,"PARK"); 
        PreloadAnimLib(playerid,"PAULNMAC"); 
        PreloadAnimLib(playerid,"PED"); 
        PreloadAnimLib(playerid,"PLAYER_DVBYS"); 
        PreloadAnimLib(playerid,"PLAYIDLES"); 
        PreloadAnimLib(playerid,"POLICE"); 
        PreloadAnimLib(playerid,"POOL"); 
        PreloadAnimLib(playerid,"POOR"); 
        PreloadAnimLib(playerid,"PYTHON"); 
        PreloadAnimLib(playerid,"QUAD"); 
        PreloadAnimLib(playerid,"QUAD_DBZ"); 
        PreloadAnimLib(playerid,"RIFLE"); 
        PreloadAnimLib(playerid,"RIOT"); 
        PreloadAnimLib(playerid,"ROB_BANK"); 
        PreloadAnimLib(playerid,"ROCKET"); 
        PreloadAnimLib(playerid,"RUSTLER"); 
        PreloadAnimLib(playerid,"RYDER"); 
        PreloadAnimLib(playerid,"SCRATCHING"); 
        PreloadAnimLib(playerid,"SHAMAL"); 
        PreloadAnimLib(playerid,"SHOTGUN"); 
        PreloadAnimLib(playerid,"SILENCED"); 
        PreloadAnimLib(playerid,"SKATE"); 
        PreloadAnimLib(playerid,"SPRAYCAN"); 
        PreloadAnimLib(playerid,"STRIP"); 
        PreloadAnimLib(playerid,"SUNBATHE"); 
        PreloadAnimLib(playerid,"SWAT"); 
        PreloadAnimLib(playerid,"SWEET"); 
        PreloadAnimLib(playerid,"SWIM"); 
        PreloadAnimLib(playerid,"SWORD"); 
        PreloadAnimLib(playerid,"TANK"); 
        PreloadAnimLib(playerid,"TATTOOS"); 
        PreloadAnimLib(playerid,"TEC"); 
        PreloadAnimLib(playerid,"TRAIN"); 
        PreloadAnimLib(playerid,"TRUCK"); 
        PreloadAnimLib(playerid,"UZI"); 
        PreloadAnimLib(playerid,"VAN"); 
        PreloadAnimLib(playerid,"VENDING"); 
        PreloadAnimLib(playerid,"VORTEX"); 
        PreloadAnimLib(playerid,"WAYFARER"); 
        PreloadAnimLib(playerid,"WEAPONS"); 
        PreloadAnimLib(playerid,"WUZI"); 
        PreloadAnimLib(playerid,"SNM"); 
        PreloadAnimLib(playerid,"BLOWJOBZ"); 
        PreloadAnimLib(playerid,"SEX"); 
        PreloadAnimLib(playerid,"BOMBER"); 
        PreloadAnimLib(playerid,"RAPPING"); 
        PreloadAnimLib(playerid,"SHOP"); 
        PreloadAnimLib(playerid,"BEACH"); 
        PreloadAnimLib(playerid,"SMOKING"); 
        PreloadAnimLib(playerid,"FOOD"); 
        PreloadAnimLib(playerid,"ON_LOOKERS"); 
        PreloadAnimLib(playerid,"DEALER"); 
        PreloadAnimLib(playerid,"CRACK"); 
        PreloadAnimLib(playerid,"CARRY"); 
        PreloadAnimLib(playerid,"COP_AMBIENT"); 
        PreloadAnimLib(playerid,"PARK"); 
        PreloadAnimLib(playerid,"INT_HOUSE"); 
        PreloadAnimLib(playerid,"FOOD"); 
        gPlayerAnimLibsPreloaded[playerid] = 1; 
    } 
PreloadAnimLib(playerid, animlib[]) 
{ 
    ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0,1); 
}
  
 
 
 
RE: Problema com SetTimerEx e ApplyAnimation - akakecendo -  31/03/2021
 
 
Bom dia! 
 
Obrigado DMOURA, funcionou aqui!
 
 
 
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