[FS] Sistema De Concessionaria Simples - Vict9r -  28/09/2020
 
 
 
- So estou postando por que tem muita pessoa que ainda não sabe fazer.
 
 
COMANDOS: /estacionar /pegarcarro /conce 
 
 
Código: #include <a_samp> 
#include <DOF2> 
#include <zcmd> 
#include <sscanf2> 
 
#define PATH "CarrosSalvos" 
 
new SVCarPLAYER[MAX_PLAYERS]; 
new BuyCarCk[MAX_VEHICLES]; 
 
public OnFilterScriptInit() 
{ 
    print("\n ===================================================================="); 
    print(" |                                                                    |"); 
    print(" |        FilterScript Concessionaria DOF2 Version 0.1 Started...    |"); 
    print(" |                                                                    |"); 
    print(" |                          * Creator:Vict9r. *                      |"); 
    print(" |                                                                    |"); 
    print(" ====================================================================\n"); 
    //========[ Concessionaria ]======|| 
    AddStaticPickup(1274, 1, 2131.4729,-1149.9431,24.2078) ; 
    Create3DTextLabel("Concessionaria (LS)\n/conce", 0x00FCFCFF, 2131.4729,-1149.9431,24.2078, 30.0, 0); 
    return 1; 
} 
 
public OnFilterScriptExit() 
{ 
    DOF2_Exit(); 
    return 1; 
} 
 
public OnPlayerConnect(playerid) 
{ 
    DestroyVehicle(SVCarPLAYER[playerid]); 
    SVCarPLAYER[playerid] = 0; 
    BuyCarCk[playerid] = 0; 
    return 1; 
} 
 
public OnPlayerDisconnect(playerid, reason) 
{ 
    DestroyVehicle(SVCarPLAYER[playerid]); 
    return 1; 
} 
 
CMD:conce(playerid, params[]) 
{ 
    new item[16]; 
    new DIALOGCONCE[550],string[250]; 
    if(!sscanf(params, "s[550]", item)) 
    { 
        if(strcmp(item,"462", true) == 0) 
        { 
            if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7 
            { 
                if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, -1, "Voce nao tem R$5000."); 
                DestroyVehicle(SVCarPLAYER[playerid]); 
                GivePlayerMoney(playerid, -5000); 
                SVCarPLAYER[playerid] = AddStaticVehicleEx(462,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1); 
                BuyCarCk[SVCarPLAYER[playerid]] = playerid; 
                SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!"); 
                return 1; 
            } 
        } 
        else if(strcmp(item,"463", true) == 0) 
        { 
            if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7 
            { 
                if(GetPlayerMoney(playerid) < 10500) return SendClientMessage(playerid, -1, "Voce nao tem R$10500."); 
                DestroyVehicle(SVCarPLAYER[playerid]); 
                GivePlayerMoney(playerid, -10500); 
                SVCarPLAYER[playerid] = AddStaticVehicleEx(463,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1); 
                BuyCarCk[SVCarPLAYER[playerid]] = playerid; 
                SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!"); 
                return 1; 
            } 
        } 
        else if(strcmp(item,"468", true) == 0) 
        { 
            if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7 
            { 
                if(GetPlayerMoney(playerid) < 45000) return SendClientMessage(playerid, -1, "Voce nao tem R$45000."); 
                DestroyVehicle(SVCarPLAYER[playerid]); 
                GivePlayerMoney(playerid, -45000); 
                SVCarPLAYER[playerid] = AddStaticVehicleEx(468,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1); 
                BuyCarCk[SVCarPLAYER[playerid]] = playerid; 
                SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!"); 
                return 1; 
            } 
        } 
        else if(strcmp(item,"410", true) == 0) 
        { 
          if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7 
          { 
              if(GetPlayerMoney(playerid) < 25000) return SendClientMessage(playerid, -1, "Voce nao tem R$25000."); 
              DestroyVehicle(SVCarPLAYER[playerid]); 
              GivePlayerMoney(playerid, -25000); 
              SVCarPLAYER[playerid] = AddStaticVehicleEx(410,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1); 
              BuyCarCk[SVCarPLAYER[playerid]] = playerid; 
              SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!"); 
              return 1; 
            } 
        } 
        else if(strcmp(item,"412", true) == 0) 
        { 
            if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7 
            { 
                if(GetPlayerMoney(playerid) < 30000) return SendClientMessage(playerid, -1, "Voce nao tem R$30000."); 
                DestroyVehicle(SVCarPLAYER[playerid]); 
                GivePlayerMoney(playerid, -30000); 
                SVCarPLAYER[playerid] = AddStaticVehicleEx(412,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1); 
                BuyCarCk[SVCarPLAYER[playerid]] = playerid; 
                SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!"); 
                return 1; 
            } 
        } 
        else if(strcmp(item,"415", true) == 0) 
        { 
            if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7 
            { 
                if(GetPlayerMoney(playerid) < 45000) return SendClientMessage(playerid, -1, "Voce nao tem R$45000."); 
                DestroyVehicle(SVCarPLAYER[playerid]); 
                GivePlayerMoney(playerid, -45000); 
                SVCarPLAYER[playerid] = AddStaticVehicleEx(415,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1); 
                BuyCarCk[SVCarPLAYER[playerid]] = playerid; 
                SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!"); 
                return 1; 
            } 
        } 
        SendClientMessage(playerid, -1, "Esse veiculo nao esta disponivel na concessionaria!!"); 
        return 1; 
    } 
    format(string,sizeof(string),"{FFFFFF}De /conce [ID DO VEICULO!] para comprar\n\n"); 
    strcat(DIALOGCONCE, string); 
    format(string,sizeof(string),"462 - Faggio ({00CC00}R$5000{FFFFFF})\n"); 
    strcat(DIALOGCONCE, string); 
    format(string,sizeof(string),"463 - Freeway ({00CC00}R$10500{FFFFFF})\n"); 
    strcat(DIALOGCONCE, string); 
    format(string,sizeof(string),"468 - Sanchez ({00CC00}R$45000{FFFFFF})\n"); 
    strcat(DIALOGCONCE, string); 
    format(string,sizeof(string),"410 - Manana ({00CC00}R$25000{FFFFFF})\n"); 
    strcat(DIALOGCONCE, string); 
    format(string,sizeof(string),"412 - Voodoo ({00CC00}R$30000{FFFFFF})\n"); 
    strcat(DIALOGCONCE, string); 
    format(string,sizeof(string),"415 - Cheetah ({00CC00}R$45000{FFFFFF})\n"); 
    strcat(DIALOGCONCE, string); 
    ShowPlayerDialog(playerid, 5000, DIALOG_STYLE_MSGBOX, "Model Veiculos", DIALOGCONCE, "OK", "Sair"); 
    return 1; 
} 
 
CMD:estacionar(playerid, params[]) 
{ 
    if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0000FF, "Você não está em um carro!"); 
    new path[50], SCCarid, Float:PosSC[4]; 
    SCCarid = GetPlayerVehicleID(playerid); 
    if(BuyCarCk[SCCarid] != playerid) return SendClientMessage(playerid, 0xFF0000FF, "Este carro não é seu, ou não foi comprado!"); 
    path = SaveCarNomePlay(playerid); 
    if(!DOF2_FileExists(path)) DOF2_CreateFile(path); 
    GetVehiclePos(SCCarid, PosSC[0],PosSC[1],PosSC[2]); 
    GetVehicleZAngle(SCCarid, PosSC[3]); 
    DOF2_SetInt(path,"CarID",GetVehicleModel(GetPlayerVehicleID(playerid))); 
    DOF2_SetFloat(path,"PosX",PosSC[0]); 
    DOF2_SetFloat(path,"PosY",PosSC[1]); 
    DOF2_SetFloat(path,"PosZ",PosSC[2]); 
    DOF2_SetFloat(path,"PosA",PosSC[3]); 
    DOF2_SaveFile(); 
    DestroyVehicle(SVCarPLAYER[playerid]); 
    SVCarPLAYER[playerid] = 0; 
    BuyCarCk[playerid] = 0; 
    SendClientMessage(playerid, 0xFF0000FF, "Veiculo estacionado, de /pegarcarro para spawnar ele novamente!"); 
    return 1; 
} 
 
CMD:pegarcarro(playerid, params[]) 
{ 
    if(SVCarPLAYER[playerid] != 0) return SendClientMessage(playerid, 0xFF0000FF, "você ja pegou o seu carro!"); 
    new path[50], SCCarid, Float:PosSC[4]; 
    path = SaveCarNomePlay(playerid); 
    SCCarid = DOF2_GetInt(path,"CarID"); 
    PosSC[0] = DOF2_GetFloat(path,"PosX"); 
    PosSC[1] = DOF2_GetFloat(path,"PosY"); 
    PosSC[2] = DOF2_GetFloat(path,"PosZ"); 
    PosSC[3] = DOF2_GetFloat(path,"PosA"); 
    DestroyVehicle(SVCarPLAYER[playerid]); 
    SVCarPLAYER[playerid] = AddStaticVehicleEx(SCCarid,PosSC[0],PosSC[1],PosSC[2],PosSC[3],0,0,-1); 
    BuyCarCk[SVCarPLAYER[playerid]] = playerid; 
    SetPlayerCheckpoint (playerid, PosSC[0],PosSC[1],PosSC[2], 3.0); 
    SendClientMessage(playerid, 0xFF0000FF, "Seu carro está no local estacionado!"); 
    return 1; 
} 
 
SaveCarNomePlay(playerid) 
{ 
    new name[24], full[50]; 
    GetPlayerName(playerid,name,sizeof(name)); 
    format(full,sizeof(full),"%s/%s.txt",PATH,name); 
    return full; 
}
  
 
 
 
RE: [FS] Sistema De Concessionaria Simples - RosaScripter -  28/09/2020
 
 
 (28/09/2020 20:11)Vict9r Escreveu:   
- So estou postando por que tem muita pessoa que ainda não sabe fazer.COMANDOS: /estacionar /pegarcarro /conce
 
 
Código: #include <a_samp> 
#include <DOF2> 
#include <zcmd> 
#include <sscanf2> 
 
#define PATH "CarrosSalvos" 
 
new SVCarPLAYER[MAX_PLAYERS]; 
new BuyCarCk[MAX_VEHICLES]; 
 
public OnFilterScriptInit() 
{ 
    print("\n ===================================================================="); 
    print(" |                                                                    |"); 
    print(" |        FilterScript Concessionaria DOF2 Version 0.1 Started...    |"); 
    print(" |                                                                    |"); 
    print(" |                          * Creator:Vict9r. *                      |"); 
    print(" |                                                                    |"); 
    print(" ====================================================================\n"); 
    //========[ Concessionaria ]======|| 
    AddStaticPickup(1274, 1, 2131.4729,-1149.9431,24.2078) ; 
    Create3DTextLabel("Concessionaria (LS)\n/conce", 0x00FCFCFF, 2131.4729,-1149.9431,24.2078, 30.0, 0); 
    return 1; 
} 
 
public OnFilterScriptExit() 
{ 
    DOF2_Exit(); 
    return 1; 
} 
 
public OnPlayerConnect(playerid) 
{ 
    DestroyVehicle(SVCarPLAYER[playerid]); 
    SVCarPLAYER[playerid] = 0; 
    BuyCarCk[playerid] = 0; 
    return 1; 
} 
 
public OnPlayerDisconnect(playerid, reason) 
{ 
    DestroyVehicle(SVCarPLAYER[playerid]); 
    return 1; 
} 
 
CMD:conce(playerid, params[]) 
{ 
    new item[16]; 
    new DIALOGCONCE[550],string[250]; 
    if(!sscanf(params, "s[550]", item)) 
    { 
        if(strcmp(item,"462", true) == 0) 
        { 
            if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7 
            { 
                if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, -1, "Voce nao tem R$5000."); 
                DestroyVehicle(SVCarPLAYER[playerid]); 
                GivePlayerMoney(playerid, -5000); 
                SVCarPLAYER[playerid] = AddStaticVehicleEx(462,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1); 
                BuyCarCk[SVCarPLAYER[playerid]] = playerid; 
                SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!"); 
                return 1; 
            } 
        } 
        else if(strcmp(item,"463", true) == 0) 
        { 
            if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7 
            { 
                if(GetPlayerMoney(playerid) < 10500) return SendClientMessage(playerid, -1, "Voce nao tem R$10500."); 
                DestroyVehicle(SVCarPLAYER[playerid]); 
                GivePlayerMoney(playerid, -10500); 
                SVCarPLAYER[playerid] = AddStaticVehicleEx(463,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1); 
                BuyCarCk[SVCarPLAYER[playerid]] = playerid; 
                SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!"); 
                return 1; 
            } 
        } 
        else if(strcmp(item,"468", true) == 0) 
        { 
            if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7 
            { 
                if(GetPlayerMoney(playerid) < 45000) return SendClientMessage(playerid, -1, "Voce nao tem R$45000."); 
                DestroyVehicle(SVCarPLAYER[playerid]); 
                GivePlayerMoney(playerid, -45000); 
                SVCarPLAYER[playerid] = AddStaticVehicleEx(468,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1); 
                BuyCarCk[SVCarPLAYER[playerid]] = playerid; 
                SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!"); 
                return 1; 
            } 
        } 
        else if(strcmp(item,"410", true) == 0) 
        { 
          if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7 
          { 
              if(GetPlayerMoney(playerid) < 25000) return SendClientMessage(playerid, -1, "Voce nao tem R$25000."); 
              DestroyVehicle(SVCarPLAYER[playerid]); 
              GivePlayerMoney(playerid, -25000); 
              SVCarPLAYER[playerid] = AddStaticVehicleEx(410,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1); 
              BuyCarCk[SVCarPLAYER[playerid]] = playerid; 
              SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!"); 
              return 1; 
            } 
        } 
        else if(strcmp(item,"412", true) == 0) 
        { 
            if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7 
            { 
                if(GetPlayerMoney(playerid) < 30000) return SendClientMessage(playerid, -1, "Voce nao tem R$30000."); 
                DestroyVehicle(SVCarPLAYER[playerid]); 
                GivePlayerMoney(playerid, -30000); 
                SVCarPLAYER[playerid] = AddStaticVehicleEx(412,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1); 
                BuyCarCk[SVCarPLAYER[playerid]] = playerid; 
                SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!"); 
                return 1; 
            } 
        } 
        else if(strcmp(item,"415", true) == 0) 
        { 
            if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7 
            { 
                if(GetPlayerMoney(playerid) < 45000) return SendClientMessage(playerid, -1, "Voce nao tem R$45000."); 
                DestroyVehicle(SVCarPLAYER[playerid]); 
                GivePlayerMoney(playerid, -45000); 
                SVCarPLAYER[playerid] = AddStaticVehicleEx(415,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1); 
                BuyCarCk[SVCarPLAYER[playerid]] = playerid; 
                SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!"); 
                return 1; 
            } 
        } 
        SendClientMessage(playerid, -1, "Esse veiculo nao esta disponivel na concessionaria!!"); 
        return 1; 
    } 
    format(string,sizeof(string),"{FFFFFF}De /conce [ID DO VEICULO!] para comprar\n\n"); 
    strcat(DIALOGCONCE, string); 
    format(string,sizeof(string),"462 - Faggio ({00CC00}R$5000{FFFFFF})\n"); 
    strcat(DIALOGCONCE, string); 
    format(string,sizeof(string),"463 - Freeway ({00CC00}R$10500{FFFFFF})\n"); 
    strcat(DIALOGCONCE, string); 
    format(string,sizeof(string),"468 - Sanchez ({00CC00}R$45000{FFFFFF})\n"); 
    strcat(DIALOGCONCE, string); 
    format(string,sizeof(string),"410 - Manana ({00CC00}R$25000{FFFFFF})\n"); 
    strcat(DIALOGCONCE, string); 
    format(string,sizeof(string),"412 - Voodoo ({00CC00}R$30000{FFFFFF})\n"); 
    strcat(DIALOGCONCE, string); 
    format(string,sizeof(string),"415 - Cheetah ({00CC00}R$45000{FFFFFF})\n"); 
    strcat(DIALOGCONCE, string); 
    ShowPlayerDialog(playerid, 5000, DIALOG_STYLE_MSGBOX, "Model Veiculos", DIALOGCONCE, "OK", "Sair"); 
    return 1; 
} 
 
CMD:estacionar(playerid, params[]) 
{ 
    if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0000FF, "Você não está em um carro!"); 
    new path[50], SCCarid, Float:PosSC[4]; 
    SCCarid = GetPlayerVehicleID(playerid); 
    if(BuyCarCk[SCCarid] != playerid) return SendClientMessage(playerid, 0xFF0000FF, "Este carro não é seu, ou não foi comprado!"); 
    path = SaveCarNomePlay(playerid); 
    if(!DOF2_FileExists(path)) DOF2_CreateFile(path); 
    GetVehiclePos(SCCarid, PosSC[0],PosSC[1],PosSC[2]); 
    GetVehicleZAngle(SCCarid, PosSC[3]); 
    DOF2_SetInt(path,"CarID",GetVehicleModel(GetPlayerVehicleID(playerid))); 
    DOF2_SetFloat(path,"PosX",PosSC[0]); 
    DOF2_SetFloat(path,"PosY",PosSC[1]); 
    DOF2_SetFloat(path,"PosZ",PosSC[2]); 
    DOF2_SetFloat(path,"PosA",PosSC[3]); 
    DOF2_SaveFile(); 
    DestroyVehicle(SVCarPLAYER[playerid]); 
    SVCarPLAYER[playerid] = 0; 
    BuyCarCk[playerid] = 0; 
    SendClientMessage(playerid, 0xFF0000FF, "Veiculo estacionado, de /pegarcarro para spawnar ele novamente!"); 
    return 1; 
} 
 
CMD:pegarcarro(playerid, params[]) 
{ 
    if(SVCarPLAYER[playerid] != 0) return SendClientMessage(playerid, 0xFF0000FF, "você ja pegou o seu carro!"); 
    new path[50], SCCarid, Float:PosSC[4]; 
    path = SaveCarNomePlay(playerid); 
    SCCarid = DOF2_GetInt(path,"CarID"); 
    PosSC[0] = DOF2_GetFloat(path,"PosX"); 
    PosSC[1] = DOF2_GetFloat(path,"PosY"); 
    PosSC[2] = DOF2_GetFloat(path,"PosZ"); 
    PosSC[3] = DOF2_GetFloat(path,"PosA"); 
    DestroyVehicle(SVCarPLAYER[playerid]); 
    SVCarPLAYER[playerid] = AddStaticVehicleEx(SCCarid,PosSC[0],PosSC[1],PosSC[2],PosSC[3],0,0,-1); 
    BuyCarCk[SVCarPLAYER[playerid]] = playerid; 
    SetPlayerCheckpoint (playerid, PosSC[0],PosSC[1],PosSC[2], 3.0); 
    SendClientMessage(playerid, 0xFF0000FF, "Seu carro está no local estacionado!"); 
    return 1; 
} 
 
SaveCarNomePlay(playerid) 
{ 
    new name[24], full[50]; 
    GetPlayerName(playerid,name,sizeof(name)); 
    format(full,sizeof(full),"%s/%s.txt",PATH,name); 
    return full; 
}
   
Faz uma versão mas completa, Como por exemplo: /vender carro, sistema de emplacamento e salvamento de tunning
 
 
 
RE: [FS] Sistema De Concessionaria Simples - Gabrielscripter -  28/09/2020
 
 
Muito util victor vlw tava precisando
 
 
 
RE: [FS] Sistema De Concessionaria Simples - Gomes -  28/09/2020
 
 
Muito bom e útil, parabéns.
 
 
 
RE: [FS] Sistema De Concessionaria Simples - Sr.Rick -  29/09/2020
 
 
boa galera isso ai, otimo codigo!
 
 
 
RE: [FS] Sistema De Concessionaria Simples - ChaRaDa_Fox -  29/09/2020
 
 
Como faz pro player trancar o seu carro e destrancar ?
 
 
 
RE: [FS] Sistema De Concessionaria Simples - Vict9r -  30/09/2020
 
 
 (29/09/2020 21:46)ChaRaDa_Fox Escreveu:  Como faz pro player trancar o seu carro e destrancar ?  
Código: CMD:trancar(playerid, params[]) 
{ 
    new Float:Pos[3]; 
    GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]); 
new testcar; 
if(sscanf(params, "d", testcar)) 
{ 
    new counter = 0; 
new result; 
for(new i; i != MAX_VEHICLES; i++) 
{ 
    new dist = ChecarveiculoBORP(5, playerid, i); 
if(dist) 
{ 
    result = i; 
counter++; 
} 
} 
switch(counter) 
{ 
    case 0: 
{ 
    SendClientMessage(playerid, vermelho, "[BORP]{FFFFFF}Nao ha nenhum carro perto de voce!"); 
} 
case 1: 
{ 
                GetVehicleParamsEx(result, engine, lights, alarm, doors, bonnet, boot, objective); 
    SetVehicleParamsEx(result, engine, lights, alarm, VEHICLE_PARAMS_ON, bonnet, boot, objective); 
    SendClientMessage(playerid, -1, "[Veiculo]{33CC33}Trancado"); 
  new Float:pX, Float:pY, Float:pZ; 
  GetPlayerPos(playerid,pX,pY,pZ); 
    PlayerPlaySound(playerid,1056,pX,pY,pZ); 
} 
default: 
{ 
    SendClientMessage(playerid, vermelho, "[BORP]{FFFFFF}Foram encontrados mais de um carro nesse local"); 
} 
} 
return true; 
} 
    return 1; 
} 
 
CMD:destrancar(playerid, params[]) 
{ 
    new Float:Pos[3]; 
    GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]); 
new testcar; 
if(sscanf(params, "d", testcar)) 
{ 
    new counter = 0; 
new result; 
for(new i; i != MAX_VEHICLES; i++) 
{ 
    new dist = ChecarveiculoBORP(5, playerid, i); 
if(dist) 
{ 
    result = i; 
counter++; 
} 
} 
switch(counter) 
{ 
    case 0: 
{ 
    SendClientMessage(playerid, vermelho, "[BORP]{FFFFFF}Nao ha nenhum carro perto de voce!"); 
} 
case 1: 
{ 
  GetVehicleParamsEx(result, engine, lights, alarm, doors, bonnet, boot, objective); 
    SetVehicleParamsEx(result, engine, lights, alarm, VEHICLE_PARAMS_OFF, bonnet, boot, objective); 
    SendClientMessage(playerid, -1, "[Veiculo]{FF0000}Destrancado"); 
  new Float:pX, Float:pY, Float:pZ; 
  GetPlayerPos(playerid,pX,pY,pZ); 
    PlayerPlaySound(playerid,1056,pX,pY,pZ); 
} 
default: 
{ 
    SendClientMessage(playerid, vermelho, "[BORP]{FFFFFF}Foram encontrados mais de um carro nesse local"); 
} 
} 
return true; 
} 
    return 1; 
} 
stock ChecarveiculoBORP(Float:radi, playerid, vehicleid) 
{ 
    new Float:x, Float:y, Float:z; 
    GetVehiclePos(vehicleid, x, y, z); 
    if(IsPlayerInRangeOfPoint(playerid, radi, x, y, z)) 
        return 1; 
    return 0; 
}
  
 
 
 
RE: [FS] Sistema De Concessionaria Simples - Rio -  30/09/2020
 
 
ta Top Vict9r +rep
 
 
 
RE: [FS] Sistema De Concessionaria Simples - Gabriel -  30/09/2020
 
 
Muito legal mano, bom FS!
 
 
 
RE: [FS] Sistema De Concessionaria Simples - IW_Notscriper -  19/11/2020
 
 
Muito bom +rep mais poderia me passar o comando /vendercarro
 
 
 
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