eu tentei:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
public OnPlayerUpdate(playerid)
e tá sempre printando 0
	
	
	
	
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
Código:
if(HOLDING(KEY_UP) && !HOLDING(KEY_LEFT) && !HOLDING(KEY_RIGHT))
    {
        boostando[playerid] = true;
    }public OnPlayerUpdate(playerid)
Código:
new testSTR[128];
        format(testSTR, sizeof(testSTR), "boostando: (%b)",  boostando[playerid] );
        SendClientMessage(playerid, COLOR_LIGHTRED, testSTR);e tá sempre printando 0
	